Okay, figure that you were a game character. Everything that you own is in the game. Have a laptop? So does your character.
You build your character based off of yourself. Using the six base stats and a variety of skills.
Any Item, weapon, or clothes that you have, your character also has.
Everything that you do, your character also does. After a fashion...
What's a "tick"?
A "tick" is a unit used to make you better. Figure it like this; everyday you have the potential to get better. Maybe you learned something new, maybe you worked out a little, or maybe you got a little happier. Ticks work as thus:
N + 1 = new level. If you have 4 dex, it will take 5 ticks to get to 5. 6 to get to 6 and so on.
So, make a character. Replay your life. If anyone else actually does this, we can do some pretty fun stuff.
Example Character Sheet:
Blake, Irish Underwriter
Stats: (18 points total to start, distribute as you wish)
Stats: (18 points total to start, distribute as you wish)
STR: 2
DEX: 4
CON: 0
INT: 4
WIS: 3
CHA: 5
Skills: (10 skills, no more than 3 points each)
Math: +2
Card Games: +2
Lit. Knowledge: +3
Research: +1
Fencing: +1
Firearms: +0
Style: +2
Sex appeal: +3
Dance: +1
Driving: +0
Feats: (Make up two feats)
Charm: +5 to a charisma roll against female characters (useable once per round)
Painkillers: May continue for 3 rounds without suffering effect from wounds. (Useable twice per day)
Items: (Stuff that you actually have)
Bag (contains notebook, pens, medicine, water bottle, and 2 books)
Standard outfit (jeans, long sleeve shirt, converse)
Jewelry
Suit and tie
Car (2006 Chevy Aveo)
Knife (3)
Cutlass
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